Following along the topic of power draw and efficiency, Frame Rate Target Control (FRTC) is a new feature we’re introducing with the AMD Radeon™ Fury X graphics card, enabling users to set a target maximum frame rate when playing an application in full screen mode; the benefit being that FRTC can reduce GPU power consumption (great for games running at frame rates much higher than the display refresh rate) and therefore reduce heat generation and fan speeds/noise on the graphics card.
Frame Rate Target Control caps performance not only in 3D rendered in-game scenes, but also in splash screens, loading screens and menus, where framerates can often run needlessly into the hundreds of fps.
Users might wish to set a very high cap just to limit wasteful fps like that seen in menus and such, while still taking advantage of the responsiveness given by fps well beyond 60.
FRTC is especially useful when rendering relatively ‘easy’ content on powerful hardware, e.g. when you’ve got a relatively low resolution monitor connected to a higher end graphics board, or when playing an older title, or a game with a relatively lightweight graphics load.
Note: Changes to the Frame rate target must be done outside of the game, i.e. exit the game completely, make your changes, and then start the game again.
The current implementation of Frame Rate Target Control works with DirectX® 9, DirectX® 10 and DirectX® 11 titles, and offers targets in the range of 30 to 200 fps.
Available on the following products: AMD Radeon™ R9 Fury X GPU, AMD Radeon™ R9 300 Series, AMD Radeon™ R7 300 Series, and AMD Radeon™ R7 260 and above GPUs
Primary benchmark system: AMD Graphics Driver 15.20-150621a-185621E-ATI , Windows® 10 64bit v10130, Intel Core i7 5960X (3.0GHz), GIGABYTE X99-UD4, Corsair Vengeance LPX (4x4GB) DDR4-2666, 2TB Seagate Barracuda 7200 RPM, Samsung U28D590D 3840x2160 Display