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CAD-UL, Inc.
Founded in 1984, CAD-UL is recognized as the industry leader in embedded software development tools for the x86 family of processors.
The company has a global presence, with corporate offices in Germany, the United States and the United Kingdom, and distributors in more than ten countries. CAD-UL provides a complete suite of embedded development tools for Windows, UNIX and Linux platforms, featuring highly-optimized C/C++ compilers, high-level language debuggers, a powerful graphical linker, and an Integrated Development Environment (IDE) that provides point-and-click access to the entire suite of tools. In addition, the CAD-UL toolchain provides built-in support for the leading real-time operating system and in-circuit emulator (ICE) vendors. With more than 9,000 installations in telecommunications, avionics, medical instrumentation, automotive products, and industrial control/automation, CAD-UL products are used by more than 50,000 developers around the world. The company's customers include Siemens, Nokia, Alcatel, Lockheed-Martin, Ericsson, and many additional companies from a variety of industries. CAD-UL is an ISO9001-certified vendor.
Address:
CAD-UL GmbH
Lammerweg 32, D-89079 Ulm-Einsingen, Germany
http://www.cadul.com
Technical Support:
+49-7305-959-0
+49-7305-959-27(fax)
support@cadul.com
Sales:
+49-7305-959-0
+49-7305-959-27(fax)
sales@cadul.com
Products
- Development and Debug
- Compiler
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CAD-UL Tool Suite for x86 Protected Mode: The CAD-UL x86 Protected Mode Tool Chain includes: a C++/ANSI-C cross-optimizing compiler, a powerful assembler, a flexible linker and a high-level language debugger. All tools are embedded in a project-oriented IDE called CAD-UL Workbench.
- Debugger
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CAD-UL Graphical Linker: CAD-UL GLINK focuses on the implementation and memory layout of the target system. GLINK facilitates allocation of memory spaces by assigning objects to these spaces and moving objects between different locations.
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CAD-UL XDB Simulator for Protected Mode: The CAD-UL XDB Simulator allows developers write, compile, download, and debug code when a target board is either not available, limited in quantities, or when it is not technically possible to connect a debugger to the target for testing purposes.
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