| Unified Shader Architecture |
Intelligent management of computation resources enables real-time rendering of complex and realistic images |
| AutoDetect Technology |
As a user moves between applications, or opens new ones, the graphics driver settings are automatically configured for maximum performance |
| Framelock/Genlock2 |
Ensures accurate and consistent video synchronization to external sources or multiple GPUs in different systems. |
| GeometryBoost Technology |
Unleash your creativity with the new hardware architecture that provides ultra-high geometry performance and ensures smooth handling of complex models. |
| Full 30-bit Display Pipeline |
Enables a palette of more than 1.07 billion color values for more accurate color reproduction and superior visual fidelity as compared to 24-bit products2 |
| Full Shader Model 5.0 Support |
Helps create more complex geometry and scenes without taxing the CPU |
| DirectX® 11 and OpenGL® 4.1 Advanced Features |
Enables optimal performance in leading applications |
| OpenCL™ 1.1 |
Industry standard API -- Open, multiplatform development platform for enabling broad adoption of heterogeneous computing |