Radeon Rays Technology

​​​Designed for Stunning Photorealism​

Open source. Cross platform. Free.

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Radeon Rays logo 

Radeon Rays (formerly AMD Fire​Rays) is a high efficiency, high performance GPU accelerated ray tracing software. By tracing the paths of light rays moving through a movie or game scene, Radeon Rays simulates the effects of light rays reflecting and refracting through an environment and interacting with virtual objects – for stunningly photorealistic 3D images.

FireRays car rendering 

Radeon Rays is targeted at content developers seeking to harness the high-performance ray-tracing capabilities of AMD GPUs, CPUs, and APUs. Asynchronous compute engines within AMD's GCN-enabled graphics processors allow Radeon Rays to output the data for display into the ray-tracing viewport while the application is simultaneously driving the graphics engine.

The best things in life are free!

Open source and part of the GPUOpen initiative, Radeon Rays is easy to integrate, and supports all platforms conforming to the OpenCL™ 1.2 standard, enabling deployment with non-AMD hardware, and Windows, OS X, and Linux® operating systems. The second-generation Radeon Rays 2.0 release works with a variety of low-level APIs including OpenCL, Embree, and others. Radeon Rays is completely free — no-cost, open source, and license-free. AMD’s freely downloadable open source development tools and software enables developers to create and render photorealistic images and content that will make tomorrow’s ultra-immersive virtual reality experiences possible.