AMD Radeon  ProRender

Create Stunningly Photorealistic Images

Fast. Easy. Incredible.

AMD Radeon™ ProRender is a powerful physically-based rendering engine that enables creative professionals to produce stunningly photorealistic images.

Built on AMD’s high-performance Radeon™ Rays technology, Radeon™ ProRender’s complete, scalable ray tracing engine uses open industry standards to harness GPU and CPU performance for swift, impressive results.

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Physically Correct 

The Radeon™ ProRender engine features an extensive native physically-based material and camera system to enable true design decisions with global illumination

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Balances GPU and CPU 

Radeon™ ProRender can simultaneously use and balance the compute capabilities of multiple GPUs and CPUs – on the same system, at the same time

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Fast and Accurate

Radeon™ ProRender’s powerful combination of cross-platform compatibility, rendering capabilities, and efficiency helps reduce the time required to deliver true-to-life images

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Uses Open Standards

Using OpenCL™ or Apple® Metal® 2, Radeon™ ProRender works across Windows®, Linux® 1, macOS® 2, and supports both AMD GPUs and CPUs as well as those of other vendors

Go Bigger

Render at a massive scale with support for out-of-core rendering and the High Bandwidth Cache Controller (HBCC) of AMD’s cutting edge “Vega” GPU architecture

 

Denoising

Removes noise from an image while preserving detail to cut render times. Radeon™ ProRender supports both final and interactive render denoising 3

VR and AR

Visualize and interact with your designs in VR and AR using the Radeon™ ProRender Game Engine Importer and Unreal® Engine 4

…and it’s Free!

Free Radeon™ ProRender plug-ins are currently available for many popular 3D content-creation applications to create stunning, physically accurate renders

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For Developers

Royalty-Free and Open-Source

Thinking about adding physically-based rendering to your application’s workflow? AMD Radeon™ ProRender is available through a royalty-free software licensing agreement, an open-source version, and the open-source Radeon™ ProRender Pixar USD Hydra render delegate plug-in.

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AMD Radeon™ ProRender Integration

Learn more about Radeon™ ProRender’s integration into MAXON Cinema 4D™ for Windows® and macOS®

AMD Radeon™ ProRender Plug-Ins

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Learn more about the plug-in that integrates Radeon™ ProRender into Autodesk® 3ds Max® 2017, 2018, and 2019 for Windows®

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Learn more about the plug-in that integrates Radeon™ ProRender into Autodesk® Maya® 2016, 2017, and 2018 for Windows®, macOS®, and Linux®

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Learn more about the plug-in that integrates Radeon™ ProRender into Blender™ 2.78 and higher for Windows®, macOS®, and Linux®

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Learn more about the add-in that integrates Radeon™ ProRender into SOLIDWORKS® 2016 and higher for Windows®

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Learn more about the Radeon™ ProRender Game Engine Importer plug-in for Unreal® Engine enabling design visualization in VR 4

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Learn more about the open-source Radeon™ ProRender Pixar USD Hydra render delegate plug-in for developers

Gallery

Discover some of the stunning renderings produced by the Radeon™ ProRender Community.

Product Design

 

Architecture

Visual Effects

Footnotes
  1. AMD Radeon™ ProRender Linux® support is currently only available for the Autodesk® Maya® and Blender™ plug-ins.
  2. AMD Radeon™ ProRender macOS® support is currently only available for MAXON Cinema 4D™ and the Autodesk® Maya® and Blender™ plug-ins.
  3. Only available with the AMD Radeon™ ProRender plug-ins for Autodesk® 3ds Max®, Autodesk® Maya®, and Blender™.
  4. VR visualization is available on Unreal® Engine compatible VR HMDs and requires a VR-capable GPU.

 

DISCLAIMERS AND ATTRIBUTIONS

Mech-Spider header image by Theory Studios created using AMD Radeon™ ProRender for Blender™

©2018 Advanced Micro Devices, Inc. All rights reserved. AMD, the AMD Arrow logo, Radeon, and combinations thereof are trademarks of Advanced Micro Devices, Inc. Apple, macOS, and Metal are registered trademarks of Apple Inc. Microsoft and Windows are registered trademarks of Microsoft Corporation in the US and other jurisdictions. OpenCL is a trademark of Apple Inc. used by permission by Khronos Group Inc. Other product names used in this publication are for identification purposes only and may be trademarks of their respective companies.